Ashmark

A functional, uniformed place — the kind of canton where the garrison checks your name at the gate and means it.

Overview

Ashmark is a checkpoint canton near the second wall, Meranthas, with a heavy garrison presence. Unlike the sleepy edge cantons, Ashmark is orderly, uniformed, and watchful — the last stop before the surveilled interior of the Fold. The party came here by night, navigating around garrison patrols, to find a smuggler who could get them through.

What's Here

PlaceNotes
The Gateside InnWhere the party met Mira Solbin and hired her to smuggle them through the Meranthas checkpoint.
The Meranthas CheckpointThe gate in the second wall. Garrison-controlled. The party passed through hidden in Mira's carriage.

Role in Session 04

  • The party rode through the night to reach Ashmark, Jorath navigating by the magic lens.
  • Vivienne rode in on Jorath (in horse form) and passed the gate guards with a fake name on a natural-20 deception.
  • At the Gateside Inn, the party hired Mira Solbin for 12 silver, and she smuggled all five through the Meranthas checkpoint into the Fold.

Role in Session 07

  • The party came back through Meranthas in Mira's carriage around 3 a.m., straight from Lord Crail's murder.
  • Jorath's Augury warned against staying the night. The party collected their rented horses and rode out into the countryside before dawn.

Status

Left behind. The party passed back through the morning after killing a Fold lord, close enough to the checkpoint that it may matter later.